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Sep 06

In-House Game Jam Results!

The very first in-house HGD game jam was a hit! Eighteen HGD members were split up into random teams and were told to create a video game in twelve hours. The theme that each team had to use was “Gravity”. Right after the word “GO!”, the teams went straight to work. In less than an hour they had planned out their game and started to program. The room was full of energy as ideas were being thrown about and tasks divided up.

A couple hours into the competition we paused to say hello to a special visitor, Ryan Ploetz, the very first president of HGD! Ryan has been very successful in the gaming world and came to talk to HGD about the industry, jobs and careers in gaming, and what HGD can do to better prepare its members for the real world. After a general chat with everyone at the jam, management got to talk to Ryan one-on-one, where we discussed the future of HGD, its projects, and its members.

Plenty of pizza, pop, and hours later, HGD members were finishing up their games. The facial expressions said it all. Some people were pulling their hair out, minutes from the finish line… and others were sighing with relief, as they happily play-tested their game, ready to submit. Once the twelve hour mark hit, everyone was done and the projects were submitted for judging!

The results are as follows:

Best Overall: GravFighter
Best Use of Theme: Gravity Wells
Most Innovative: ThatTrippyWormHoleGame
Best Graphics: GravFighter
Best Music & Sounds: Tech Cannon

Thank you to all that participated! I hope everyone had fun, because you all did a really great job!

Permanent link to this article: http://huskygames.com/2010/09/06/in-house-game-jam-results/